Locator
Locators are the central piece of Playwright's auto-waiting and retry-ability. In a nutshell, locators represent a way to find element(s) on the page at any moment. Locator can be created with the Page#locator method.
all_inner_texts
def all_inner_texts
Returns an array of node.innerText
values for all matching nodes.
all_text_contents
def all_text_contents
Returns an array of node.textContent
values for all matching nodes.
bounding_box
def bounding_box(timeout: nil)
This method returns the bounding box of the element, or null
if the element is not visible. The bounding box is
calculated relative to the main frame viewport - which is usually the same as the browser window.
Scrolling affects the returned bounding box, similarly to
Element.getBoundingClientRect. That
means x
and/or y
may be negative.
Elements from child frames return the bounding box relative to the main frame, unlike the Element.getBoundingClientRect.
Assuming the page is static, it is safe to use bounding box coordinates to perform input. For example, the following snippet should click the center of the element.
box = element.bounding_box
page.mouse.click(
box["x"] + box["width"] / 2,
box["y"] + box["height"] / 2,
)
check
def check(
force: nil,
noWaitAfter: nil,
position: nil,
timeout: nil,
trial: nil)
This method checks the element by performing the following steps:
- Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already checked, this method returns immediately.
- Wait for actionability checks on the element, unless
force
option is set. - Scroll the element into view if needed.
- Use Page#mouse to click in the center of the element.
- Wait for initiated navigations to either succeed or fail, unless
noWaitAfter
option is set. - Ensure that the element is now checked. If not, this method throws.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout
, this method throws a TimeoutError
. Passing
zero timeout disables this.
click
def click(
button: nil,
clickCount: nil,
delay: nil,
force: nil,
modifiers: nil,
noWaitAfter: nil,
position: nil,
timeout: nil,
trial: nil)
This method clicks the element by performing the following steps:
- Wait for actionability checks on the element, unless
force
option is set. - Scroll the element into view if needed.
- Use Page#mouse to click in the center of the element, or the specified
position
. - Wait for initiated navigations to either succeed or fail, unless
noWaitAfter
option is set.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout
, this method throws a TimeoutError
. Passing
zero timeout disables this.
count
def count
Returns the number of elements matching given selector.
dblclick
def dblclick(
button: nil,
delay: nil,
force: nil,
modifiers: nil,
noWaitAfter: nil,
position: nil,
timeout: nil,
trial: nil)
This method double clicks the element by performing the following steps:
- Wait for actionability checks on the element, unless
force
option is set. - Scroll the element into view if needed.
- Use Page#mouse to double click in the center of the element, or the specified
position
. - Wait for initiated navigations to either succeed or fail, unless
noWaitAfter
option is set. Note that if the first click of thedblclick()
triggers a navigation event, this method will throw.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout
, this method throws a TimeoutError
. Passing
zero timeout disables this.
NOTE:
element.dblclick()
dispatches twoclick
events and a singledblclick
event.
dispatch_event
def dispatch_event(type, eventInit: nil, timeout: nil)
The snippet below dispatches the click
event on the element. Regardless of the visibility state of the element,
click
is dispatched. This is equivalent to calling
element.click().
element.dispatch_event("click")
Under the hood, it creates an instance of an event based on the given type
, initializes it with eventInit
properties
and dispatches it on the element. Events are composed
, cancelable
and bubble by default.
Since eventInit
is event-specific, please refer to the events documentation for the lists of initial properties:
You can also specify JSHandle as the property value if you want live objects to be passed into the event:
# note you can only create data_transfer in chromium and firefox
data_transfer = page.evaluate_handle("new DataTransfer()")
element.dispatch_event("dragstart", eventInit: { dataTransfer: data_transfer })
drag_to
def drag_to(
target,
force: nil,
noWaitAfter: nil,
sourcePosition: nil,
targetPosition: nil,
timeout: nil,
trial: nil)
This method drags the locator to another target locator or target position. It will first move to the source element,
perform a mousedown
, then move to the target element or position and perform a mouseup
.
source = page.locator("#source")
target = page.locator("#target")
source.drag_to(target)
# or specify exact positions relative to the top-left corners of the elements:
source.drag_to(
target,
sourcePosition: { x: 34, y: 7 },
targetPosition: { x: 10, y: 20 },
)
element_handle
def element_handle(timeout: nil)
Resolves given locator to the first matching DOM element. If no elements matching the query are visible, waits for them up to a given timeout. If multiple elements match the selector, throws.
element_handles
def element_handles
Resolves given locator to all matching DOM elements.
evaluate
def evaluate(expression, arg: nil, timeout: nil)
Returns the return value of expression
.
This method passes this handle as the first argument to expression
.
If expression
returns a Promise, then handle.evaluate
would wait for the promise to resolve and return its value.
Examples:
tweet = page.query_selector(".tweet .retweets")
tweet.evaluate("node => node.innerText") # => "10 retweets"
evaluate_all
def evaluate_all(expression, arg: nil)
The method finds all elements matching the specified locator and passes an array of matched elements as a first argument
to expression
. Returns the result of expression
invocation.
If expression
returns a Promise, then Locator#evaluate_all would wait for the promise to resolve and
return its value.
Examples:
elements = page.locator("div")
elements.evaluate_all("(divs, min) => divs.length >= min", arg: 10)
evaluate_handle
def evaluate_handle(expression, arg: nil, timeout: nil)
Returns the return value of expression
as a JSHandle.
This method passes this handle as the first argument to expression
.
The only difference between Locator#evaluate and Locator#evaluate_handle is that Locator#evaluate_handle returns JSHandle.
If the function passed to the Locator#evaluate_handle returns a Promise, then Locator#evaluate_handle would wait for the promise to resolve and return its value.
See Page#evaluate_handle for more details.
fill
def fill(value, force: nil, noWaitAfter: nil, timeout: nil)
This method waits for actionability checks, focuses the element, fills it and triggers an input
event after filling. Note that you can pass an empty string to clear the input field.
If the target element is not an <input>
, <textarea>
or [contenteditable]
element, this method throws an error.
However, if the element is inside the <label>
element that has an associated
control, the control will be filled
instead.
To send fine-grained keyboard events, use Locator#type.
filter
def filter(has: nil, hasText: nil)
This method narrows existing locator according to the options, for example filters by text. It can be chained to filter multiple times.
row_locator = page.locator("tr")
# ...
row_locator.
filter(hasText: "text in column 1").
filter(has: page.get_by_role("button", name: "column 2 button")).
screenshot
first
def first
Returns locator to the first matching element.
focus
def focus(timeout: nil)
Calls focus on the element.
frame_locator
def frame_locator(selector)
When working with iframes, you can create a frame locator that will enter the iframe and allow selecting elements in that iframe:
locator = page.frame_locator("iframe").get_by_text("Submit")
locator.click
get_attribute
def get_attribute(name, timeout: nil)
alias: []
Returns element attribute value.
get_by_alt_text
def get_by_alt_text(text, exact: nil)
Allows locating elements by their alt text. For example, this method will find the image by alt text "Castle":
<img alt='Castle'>
get_by_label
def get_by_label(text, exact: nil)
Allows locating input elements by the text of the associated label. For example, this method will find the input by label text Password in the following DOM:
<label for="password-input">Password:</label>
<input id="password-input">
get_by_placeholder
def get_by_placeholder(text, exact: nil)
Allows locating input elements by the placeholder text. For example, this method will find the input by placeholder "Country":
<input placeholder="Country">
get_by_role
def get_by_role(
role,
checked: nil,
disabled: nil,
expanded: nil,
includeHidden: nil,
level: nil,
name: nil,
pressed: nil,
selected: nil)
Allows locating elements by their ARIA role, ARIA attributes and accessible name. Note that role selector does not replace accessibility audits and conformance tests, but rather gives early feedback about the ARIA guidelines.
Note that many html elements have an implicitly
defined role that is recognized by the role selector. You
can find all the supported roles here. ARIA guidelines do not
recommend duplicating implicit roles and attributes by setting role
and/or aria-*
attributes to default values.
get_by_test_id
def get_by_test_id(testId)
Locate element by the test id. By default, the data-testid
attribute is used as a test id. Use
Selectors#set_test_id_attribute to configure a different test id attribute if necessary.
get_by_text
def get_by_text(text, exact: nil)
Allows locating elements that contain given text.
get_by_title
def get_by_title(text, exact: nil)
Allows locating elements by their title. For example, this method will find the button by its title "Submit":
<button title='Place the order'>Order Now</button>
highlight
def highlight
Highlight the corresponding element(s) on the screen. Useful for debugging, don't commit the code that uses Locator#highlight.
hover
def hover(
force: nil,
modifiers: nil,
position: nil,
timeout: nil,
trial: nil)
This method hovers over the element by performing the following steps:
- Wait for actionability checks on the element, unless
force
option is set. - Scroll the element into view if needed.
- Use Page#mouse to hover over the center of the element, or the specified
position
. - Wait for initiated navigations to either succeed or fail, unless
noWaitAfter
option is set.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout
, this method throws a TimeoutError
. Passing
zero timeout disables this.
inner_html
def inner_html(timeout: nil)
Returns the element.innerHTML
.
inner_text
def inner_text(timeout: nil)
Returns the element.innerText
.
input_value
def input_value(timeout: nil)
Returns input.value
for the selected <input>
or <textarea>
or <select>
element.
Throws for non-input elements. However, if the element is inside the <label>
element that has an associated
control, returns the value of the control.
checked?
def checked?(timeout: nil)
Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
disabled?
def disabled?(timeout: nil)
Returns whether the element is disabled, the opposite of enabled.
editable?
def editable?(timeout: nil)
Returns whether the element is editable.
enabled?
def enabled?(timeout: nil)
Returns whether the element is enabled.
hidden?
def hidden?(timeout: nil)
Returns whether the element is hidden, the opposite of visible.
visible?
def visible?(timeout: nil)
Returns whether the element is visible.
last
def last
Returns locator to the last matching element.
locator
def locator(selector, has: nil, hasText: nil)
The method finds an element matching the specified selector in the locator's subtree. It also accepts filter options, similar to Locator#filter method.
nth
def nth(index)
Returns locator to the n-th matching element. It's zero based, nth(0)
selects the first element.
page
def page
A page this locator belongs to.
press
def press(key, delay: nil, noWaitAfter: nil, timeout: nil)
Focuses the element, and then uses Keyboard#down and Keyboard#up.
key
can specify the intended keyboardEvent.key
value or a single character to generate the text for. A superset of the key
values can be found
here. Examples of the keys are:
F1
- F12
, Digit0
- Digit9
, KeyA
- KeyZ
, Backquote
, Minus
, Equal
, Backslash
, Backspace
, Tab
,
Delete
, Escape
, ArrowDown
, End
, Enter
, Home
, Insert
, PageDown
, PageUp
, ArrowRight
, ArrowUp
, etc.
Following modification shortcuts are also supported: Shift
, Control
, Alt
, Meta
, ShiftLeft
.
Holding down Shift
will type the text that corresponds to the key
in the upper case.
If key
is a single character, it is case-sensitive, so the values a
and A
will generate different respective
texts.
Shortcuts such as key: "Control+o"
or key: "Control+Shift+T"
are supported as well. When specified with the
modifier, modifier is pressed and being held while the subsequent key is being pressed.
screenshot
def screenshot(
animations: nil,
caret: nil,
mask: nil,
omitBackground: nil,
path: nil,
quality: nil,
scale: nil,
timeout: nil,
type: nil)
This method captures a screenshot of the page, clipped to the size and position of a particular element matching the locator. If the element is covered by other elements, it will not be actually visible on the screenshot. If the element is a scrollable container, only the currently scrolled content will be visible on the screenshot.
This method waits for the actionability checks, then scrolls element into view before taking a screenshot. If the element is detached from DOM, the method throws an error.
Returns the buffer with the captured screenshot.
scroll_into_view_if_needed
def scroll_into_view_if_needed(timeout: nil)
This method waits for actionability checks, then tries to scroll element into view, unless it is
completely visible as defined by
IntersectionObserver's ratio
.
select_option
def select_option(
element: nil,
index: nil,
value: nil,
label: nil,
force: nil,
noWaitAfter: nil,
timeout: nil)
This method waits for actionability checks, waits until all specified options are present in the
<select>
element and selects these options.
If the target element is not a <select>
element, this method throws an error. However, if the element is inside the
<label>
element that has an associated
control, the control will be used instead.
Returns the array of option values that have been successfully selected.
Triggers a change
and input
event once all the provided options have been selected.
# single selection matching the value
element.select_option(value: "blue")
# single selection matching both the label
element.select_option(label: "blue")
# multiple selection
element.select_option(value: ["red", "green", "blue"])
select_text
def select_text(force: nil, timeout: nil)
This method waits for actionability checks, then focuses the element and selects all its text content.
If the element is inside the <label>
element that has an associated
control, focuses and selects text in the
control instead.
set_checked
def set_checked(
checked,
force: nil,
noWaitAfter: nil,
position: nil,
timeout: nil,
trial: nil)
alias: checked=
This method checks or unchecks an element by performing the following steps:
- Ensure that matched element is a checkbox or a radio input. If not, this method throws.
- If the element already has the right checked state, this method returns immediately.
- Wait for actionability checks on the matched element, unless
force
option is set. If the element is detached during the checks, the whole action is retried. - Scroll the element into view if needed.
- Use Page#mouse to click in the center of the element.
- Wait for initiated navigations to either succeed or fail, unless
noWaitAfter
option is set. - Ensure that the element is now checked or unchecked. If not, this method throws.
When all steps combined have not finished during the specified timeout
, this method throws a TimeoutError
. Passing
zero timeout disables this.
set_input_files
def set_input_files(files, noWaitAfter: nil, timeout: nil)
alias: input_files=
Sets the value of the file input to these file paths or files. If some of the filePaths
are relative paths, then they
are resolved relative to the current working directory. For empty array, clears the selected files.
This method expects Locator to point to an
input element. However, if the element is inside the
<label>
element that has an associated
control, targets the control instead.
tap_point
def tap_point(
force: nil,
modifiers: nil,
noWaitAfter: nil,
position: nil,
timeout: nil,
trial: nil)
This method taps the element by performing the following steps:
- Wait for actionability checks on the element, unless
force
option is set. - Scroll the element into view if needed.
- Use Page#touchscreen to tap the center of the element, or the specified
position
. - Wait for initiated navigations to either succeed or fail, unless
noWaitAfter
option is set.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout
, this method throws a TimeoutError
. Passing
zero timeout disables this.
NOTE:
element.tap()
requires that thehasTouch
option of the browser context be set to true.
text_content
def text_content(timeout: nil)
Returns the node.textContent
.
type
def type(text, delay: nil, noWaitAfter: nil, timeout: nil)
Focuses the element, and then sends a keydown
, keypress
/input
, and keyup
event for each character in the text.
To press a special key, like Control
or ArrowDown
, use Locator#press.
element.type("hello") # types instantly
element.type("world", delay: 100) # types slower, like a user
An example of typing into a text field and then submitting the form:
element = page.get_by_label("Password")
element.type("my password")
element.press("Enter")
uncheck
def uncheck(
force: nil,
noWaitAfter: nil,
position: nil,
timeout: nil,
trial: nil)
This method checks the element by performing the following steps:
- Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already unchecked, this method returns immediately.
- Wait for actionability checks on the element, unless
force
option is set. - Scroll the element into view if needed.
- Use Page#mouse to click in the center of the element.
- Wait for initiated navigations to either succeed or fail, unless
noWaitAfter
option is set. - Ensure that the element is now unchecked. If not, this method throws.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout
, this method throws a TimeoutError
. Passing
zero timeout disables this.
wait_for
def wait_for(state: nil, timeout: nil)
Returns when element specified by locator satisfies the state
option.
If target element already satisfies the condition, the method returns immediately. Otherwise, waits for up to timeout
milliseconds until the condition is met.
order_sent = page.locator("#order-sent")
order_sent.wait_for